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NEW Korea's Online Gaming Empire (MIT Press) by Dal Yong Jin | eBay
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The name field is required. Please enter your name. The E-mail message field is required. Yet Jin asserts that Korea consciously avoids mimicking Japan because of the legacy of colonial oppression.
Such contradictions undermine his arguments. Other contradictions include his positive assessment of neoliberal globalization while simultaneously promoting socialist views of workers as exploited commodities. He laments that Western firms dominate the global digital gaming industry because Korean firms lack sufficient capital to penetrate foreign markets effectively. If you would like to authenticate using a different subscribed institution that supports Shibboleth authentication or have your own login and password to Project MUSE, click 'Authenticate'.
Korea's online gaming empire
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Jin discusses the policies of the Korean government that encouraged the development of online gaming both as a cutting-edge business and as a cultural touchstone; the impact of economic globalization; the relationship between online games and Korean society; and the future of the industry. He examines the rise of Korean online games in the global marketplace, the emergence of eSport as a youth culture phenomenon, the working conditions of professional gamers, the role of game fans as consumers, how Korea's local online game industry has become global, and whether these emerging firms have challenged the West's dominance in global markets.
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